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 BFRB Eratta :)

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Martin

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PostSubject: BFRB Eratta :)   Fri Jul 23, 2010 9:37 am

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1330084a_FAQ_WarhammerRulebook_2010_v1.pdf

something that came up earlier:

Quote :
Q: If a model with the Ethereal and Unstable special rules loses
combat, does it suffer an extra Wound for every point it lost combat
by? (p68)
A: Yes.
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joko12

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PostSubject: Re: BFRB Eratta :)   Fri Jul 23, 2010 9:48 am

I knew they would fix it haha
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Baneon

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PostSubject: Re: BFRB Eratta :)   Fri Jul 23, 2010 1:55 pm

Yeah figured that was going to happen and continued designing that way.

Still feel that 8th edition is still a shot to the ol bean bag for the vampire counts but I don't have emperical evidence to support that feeling. It's just a gut reaction.
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scooter

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PostSubject: Re: BFRB Eratta :)   Mon Jul 26, 2010 7:38 am

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

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Nicholas A Walters AKA Scooter
Glen Burnie BAttle bunker Councle
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Martin

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PostSubject: Re: BFRB Eratta :)   Wed Jul 28, 2010 11:02 pm

Here's another one (sorry Brad)

Quote :
Page 143 – Victory Points
Change “[...]at least twice as many victory points as your
opponent - any[...]” to “[...]at least 100 victory points more
than your opponent – if you score at least twice as many victory points as your opponent, then you have achieved a crushing
victory! Any[...]”

So it used to say...

In order to win you must either wipe the opposing army out, or score at least twice as many victory points as your opponent - any other result is a draw.

now says
Quote :
In order to win you must either wipe the opposing army out, or score at least 100 victory points more than your opponent – if you score at least twice as many victory points as your opponent, then you have achieved a crushing victory! Any other result is a draw.


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Brent

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PostSubject: Re: BFRB Eratta :)   Fri Jul 30, 2010 12:00 pm

sweet
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Martin

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PostSubject: Re: BFRB Eratta :)   Fri Jul 30, 2010 1:26 pm

That's also the note that's on the little postcard errata that came in the BFRB, so it's not all that new.
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