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 Latest Ogre rumors from warseer...

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Martin



Posts : 558
Join date : 2009-08-12

PostSubject: Latest Ogre rumors from warseer...   Thu Jul 21, 2011 12:09 pm

I'll be happy with most of this.

Quote :

Phil Kelly is author.

Plastic kits:
Rhinox Riders (on regular Rhinoxen) (box of 3)
Scraplauncher/Skewer-slinger (Similar to Warp-cannon/plague-claw in design)
Great Mammox with three ogre crew and plastic tyrant option (Same base as Arachnarock. Imagine a cross between a musk ox and a Mammoth)
Yhetees (More gorilla-like, and and no more 80's hairstyle manes. Really dynamic for a plastic kit)

Finecast:
Jahred The Red on Rhinox
Golgfag Maneater

Redone Goldtooth, Skrag, maneaters (box of 3, female, ninja and pirate discontinued), Tyrant/bruiser, gorger.

Rules:

Bull Charge will work always, even though you're less than 3 ogres and charge less than 6".

All ogres except butchers gain a basic 6+ save from their gut plates.

Ogre Clubs negates parry save, and is a general rule for all weapons like Choppas in OnG.

All army restrictions gone, but gnoblars do not count towards minimum core.

Gnoblars T2, but Sharp stuff is March and Fire, Range 10".

Weapon options for units cheaper, and minor point reductions across the board. Bulls will stay same base cost.

Magic will be standardized. Most spells will stay similar (augments) but with greater range, and can be buffed to affect more units. May also be cast on Yhetees and Gorgers.

Rhinox Riders are super-hard. They get regular stomp and D3+1 Bull Charge, and also has Devastating Charge. (Special Choice)

Scraplauncher, same but moves to Rare.

Rhinox and Mammox are mount options for Tyrant and Hunter.

Mammox can thunderstomp everything, like the SoM Bonegrinder Giant. Insane stats, but expensive (like 290 points base.). Crew can have leadbelcher swivel guns.

Hunter greatly improved. Move and fire with harpoon and monster-killing special rules.

Yhetees as in SoM, but with options for 2HW or GW, and musician now. No standard-bearer.

Leadbelchers auto-hit, and can fire every turn, but only S4, no AP. Don't come with Light Armour.

Magic Items:

Big Names Gone.

Half of items are Magic Weapons.

Tenderizer and Siegebreaker will stay.

Halfling Cookbook grants Loremaster.

There's a banner granting the same frenzy Minotaurs have.

Plastics will be out in October. Finecast in November.

http://www.warseer.com/forums/showpost.php?p=5658205&postcount=505
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Lincoln



Posts : 793
Join date : 2009-08-12
Location : Columbia, MD

PostSubject: Re: Latest Ogre rumors from warseer...   Thu Jul 21, 2011 4:48 pm

nice. Mammox and Rhinox is going to be great.
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Martin



Posts : 558
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PostSubject: Re: Latest Ogre rumors from warseer...   Mon Aug 01, 2011 10:56 am

DAAAAAAAAAMMMMNNNN SON!

Stonehorn

Scraplauncher

Thundertusk

Ironblaster

SabreTusxen


Last edited by Martin on Tue Aug 02, 2011 6:31 pm; edited 1 time in total
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Lincoln



Posts : 793
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Location : Columbia, MD

PostSubject: Re: Latest Ogre rumors from warseer...   Mon Aug 01, 2011 11:21 am

Wow wow wow wow wow!! Seriously best models ever. WOW
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joko12



Posts : 1084
Join date : 2009-09-25
Age : 30
Location : Glen Burnie Battle Bunker

PostSubject: Re: Latest Ogre rumors from warseer...   Mon Aug 01, 2011 11:33 am

Martin did you cream your pants haha
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Martin



Posts : 558
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PostSubject: Re: Latest Ogre rumors from warseer...   Mon Aug 01, 2011 12:24 pm

joko12 wrote:
Martin did you cream your pants haha

LIKE A BOSS
(not really tho)
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joko12



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Age : 30
Location : Glen Burnie Battle Bunker

PostSubject: Re: Latest Ogre rumors from warseer...   Mon Aug 01, 2011 1:08 pm

The models are pretty sick though GW did a good job with these.

Now the real question how much are they going to cost???
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Martin



Posts : 558
Join date : 2009-08-12

PostSubject: Re: Latest Ogre rumors from warseer...   Mon Aug 01, 2011 1:27 pm

damn thing ate the reply. so the short version.

Thundertusk/Stonehorn arachnarok base, $57.50 like the spider and zombie dragon.
scraplauncher/ironblaster either $33 like the new skaven dual kit, or $57 if it's as big as the bell.
kitty cav is necro knight sized chariot bases, $54.50 for 3.

Book is by Vetock and Jervis


Last edited by Martin on Tue Aug 02, 2011 6:32 pm; edited 1 time in total
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joko12



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Age : 30
Location : Glen Burnie Battle Bunker

PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 02, 2011 10:19 am

Only one problem with all of this

Ogres are still just cannon fodder

Or bantha poodo whatever you want to call them haha
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avatar8481



Posts : 733
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Age : 35
Location : Games and Stuff

PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 02, 2011 10:41 am

wonder if those cav will be the right size to make into thunderwolves.
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Martin



Posts : 558
Join date : 2009-08-12

PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 02, 2011 11:34 am

All armies are lolcannon fodder. Difference now is Ogres can get in on the act.
And they're getting Fire magic.


Mike, the bases there are believed to be chariot sized, if that helps. Space marines might look a bit small. Looks like they're bigger than the Rhinox pulling the scraplauncher.

Edit: More stuff from warseer

The book is Due September 3rd (first saturday)

Gutmagic is :
- 3 augments
- 1 hex
- 1 direct damage
- 1 magic missile
- Signature spell is an augment too

LORDS:
- Tyrant
- Slaughtermaster
+2 special characters

HEROES:
- Butcher
- Hunter
- Bruiser
- fire wizard
+2 special characters

CORE:
- Bulls
- Ironguts
- Gnoblar Fighters

SPECIAL:
- Leadbelchers
- Yhetees
- Maneaters
- Sabertusk Riders
- Sabertusk Packs
- Gorger

RARE:
- Stonehorn
- Thundertusk
- Slavegiant
- Ironblaster
- Scrap Launcher


Last edited by Martin on Tue Aug 02, 2011 6:32 pm; edited 1 time in total
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joko12



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Age : 30
Location : Glen Burnie Battle Bunker

PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 02, 2011 2:18 pm

Cool i want to see the special characters and fire wizard guy that kinda makes me laugh thinking about a big fat ogre on fire
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Lincoln



Posts : 793
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Location : Columbia, MD

PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 02, 2011 2:27 pm

If it really does release on September 3rd we'll likely have some sort of an Orge disclaimer. If opponent does not object you can play 8th edition. Otherwise you will have to play your (7th edition or whatever it is) list. You will not have a choice as to which list you want to play. You will always have to play your 8th unless your opponent objects.
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Martin



Posts : 558
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PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 02, 2011 3:03 pm

Lincoln wrote:
If it really does release on September 3rd we'll likely have some sort of an Orge disclaimer. If opponent does not object you can play 8th edition. Otherwise you will have to play your (7th edition or whatever it is) list. You will not have a choice as to which list you want to play. You will always have to play your 8th unless your opponent objects.

Would rather have it definite one way or the other. If that's the current book that's fine too, nobody can complain.

The first wave of models should be available the following week, so there will be new stuff around.
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Martin



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Join date : 2009-08-12

PostSubject: Re: Latest Ogre rumors from warseer...   Wed Aug 10, 2011 10:28 am

So it seems there was a pdf leak from the printer, and someone got banned from the ogrestronghold last night. I missed the fun and his posts were all gone, but this summary should be about as accurate as possible.

Looks like the new charge mechanic is always get impact hits, but D3 if the charge is > 10".
I had given up on seeing the Runemaw (bounce magic) again, so I'm pretty happy.
Everything else is gravy.
Ogres love gravy.

The new hellheart is one use, every enemy wizard within 5D6 takes a miscast. to the face.


Quote :
Points:
Bulls [15 gnoblars], ironguts cost [21.5 gnoblars], gnoblars cost [+1/2 point] with possible trappers upgrade, leadbelchers [21.5 gnoblars], maneaters [25 gnoblars], sabertusk pack [10.5 gnoblars], yhetees [22 gnoblars], mournfang cavalry [30 gnoblars] (for 7 atacks and d3 impacts), gorger [45 gnoblars], scraplauncher [75 gnoblars], ironblaster [85 gnoblars], giant [100 gnoblars] (stubborn), stonehorn and thundertusk [125 gnoblars].

Magic:
Gut magic, 6 spells, 1 magic missile, 3 augment spells, 1 hex, 1 small template direct dmg spell + signature spell which gives stubborn to target range 12/18"
Apart from this sig spell each times butcher successfully cast a spell he gains 1 wound/ up to his maximum on 2-6, and Maneaters are t4 according to this.
- 2d6 2s no save missile,
- augment giving target +1t or all units within 12" +1t with higher roll,
- panic test spell to all enemy units 18/36",
- regeneration to unit/all units within 12" with higher roll,
- small template spell ini test needed if passed 3s hit if not 7s hit d6 wounds it can be changed to large template with higher roll needed
- another augment

Characters:

You can have a SM without a Tyrant
Hunter is a hero he can ride stonehorn and has a rule which prevent him being general
Specials - Greasus Goldtooth, Skrag the Slaughterer, Golfgag Maneater, Bragg the Gutsman.
Golfgag is a hero with 5A, he can take 2d6x10p magic items, if Golag joins maneaters they have stubborn and vanguard rules.
Bragg is 4A hero with heroic killing blow rule in challenges if he slays challenger enemy unit he was in is disrupted for the rest of the turn.

Misc:
Ogre clubs are hand weapons now
Bull charge when calculating charge range if you roll 10 or more there is d3 impacts rather than 1

Trappers
Force every model in charging unit to take dangerous terrain test as soon charge is completed and are [12.5 gnoblars] upgrade for gnoblar units.
Magic items:
2 magic weapons, 2 talismans, 1 magic armor, 2 arcane items, 2 enchanted items, 2 magic standards
Thundermace (asl, +2s 2h weapon), or thundercrush attack instead, small template model in the centre hit with 9s d3 wound, rest hit with 3s.
Siegebreaker (asl, +2s 2h weapon) roll to hit against ini or siegbreaker attack d6 hiths with str equal to height of the building up to 10.
Rune maw rules same as in last book
Dragonhide banner same stats as in last book + can be used as breath weapon with 3s.

Stonehorn:
If stonehorn makes sucesfull charge he makes 3d3 impacts(instead of his normal attacks) +1 for each dice if charge roll was higher than 10.




Last edited by Martin on Wed Aug 10, 2011 11:20 am; edited 1 time in total
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joko12



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PostSubject: Re: Latest Ogre rumors from warseer...   Wed Aug 10, 2011 11:19 am

Nice looking good
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Martin



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PostSubject: Re: Latest Ogre rumors from warseer...   Tue Aug 16, 2011 6:25 pm

Couple more pics...

Firebelly


Mournfang
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joko12



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PostSubject: Re: Latest Ogre rumors from warseer...   Wed Aug 17, 2011 8:36 am

Firebelly Model is sick looking!!!
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Lincoln



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PostSubject: Re: Latest Ogre rumors from warseer...   Wed Aug 17, 2011 8:18 pm

that model is hot.
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