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 The Gut Magic.

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Martin

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PostSubject: The Gut Magic.   Wed Jun 01, 2011 10:23 am

Ok Brian, you're right about the 2 dice/3 dice thing. Thanks for that.

But on stacking, I'm pretty sure it works the way I was saying.

Gut Magic spells have lasting effects that can be dispelled like Remains in Play. But they're not Counted as Remains in Play.
So butchers still get the one attempt per spell, per turn regardless if there is already one or more floating out there (kinda like comet)
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PostSubject: Re: The Gut Magic.   Sun Jun 05, 2011 11:15 am

that is corect martin

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waffle

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PostSubject: Re: The Gut Magic.   Mon Jun 06, 2011 12:53 pm

I re-read the gut magic section and didn't realize that gut magic spells are not RIP. So yea I would agree that they work like comet and you could have multiple of the same spell on the same unit. Although I don't think it will come up to often. Gut magic tends to get shut down and usually last only for turn that it is casted. Unless your opponent forgets about it Smile

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Martin

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PostSubject: Re: The Gut Magic.   Mon Jun 06, 2011 1:24 pm

Still actually better than we've both been playing it Smile
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PostSubject: Re: The Gut Magic.   Tue Jun 07, 2011 2:38 pm

yeah well new ogres coming out will change all that anyways
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Martin

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PostSubject: Re: The Gut Magic.   Tue Jun 07, 2011 3:11 pm

Octogre.
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PostSubject: Re: The Gut Magic.   Tue Jun 14, 2011 10:47 pm

nice
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